Source_code: Metin2 source codes
Posted: Wed Jul 15, 2026 3:44 pm

This is the classic Metin2 source release that a large part of the private server scene has been building on for the past decade. It is here as a historical and educational reference: if you want to understand how the original game works, this is the primary material.
What is Source_code?
Metin2 source codes
The facts, straight from GitHub
- Repository: cCorax2/Source_code
- 88 stars and 43 forks, with 1 open issues
- Written mainly in C++
- No standard license declared
- Started in 2015, last updated 2015-07-19
Grab it with: git clone https://github.com/cCorax2/Source_code.git
You will need a C++ toolchain (Visual Studio on Windows or gcc/clang elsewhere) plus CMake if the project uses it. Check the README for exact build steps.
Frequently asked questions
Is Source_code free to use?
The repository does not declare a standard license, which legally means all rights reserved. Treat it as reference and study material, and contact the author if you want to reuse the code.
Is the project still maintained?
Development has slowed down: the last push was on 2015-07-19. The code is still valuable as reference, and forks may carry the work forward.
What do I need to know before diving in?
The project is written mainly in C++, so some familiarity there helps a lot. Start with the README, then browse the open issues to see what the rough edges are. That is usually the fastest way to understand the real state of any repository.
Where do I get help if I am stuck?
Open an issue on the GitHub issue tracker, check existing discussions, and of course post right here in this topic. Someone in the Metin2 community has probably hit the same wall before you.
Over to you
Have you tried Source_code? Are you running it, forking it, or did you rage quit halfway through the setup? Reply below with your experience, your questions or your own favorite alternative. If there is enough interest we can put together a community guide for it.