Metin2 Archery Ninja: Skills, Stats, and PvP Build
Posted: Sun Oct 18, 2026 7:50 am
Quick Summary
The Archery Ninja is one of two Ninja subclasses in Metin2, specializing in ranged combat with a bow. It uses physical attack skills that scale with Dexterity and Strength. The class is strong in PvP but harder to level than melee classes. Core skills include Fire Arrow, Poison Arrow, Repetitive Shot, Arrow Shower, and Feather Walk.
Class Overview
The Archery Ninja fights from a distance using a bow, with the option to switch to daggers for melee when needed. The class description notes it has "many PvP skills" and "low priced skill books" as advantages, but suffers from difficult leveling, long cooldowns, and skill damage that decreases with distance.[1]
Stats and Stat Allocation
The recommended stat spread for an Archery Ninja is:[1]
Core Skills
[table][tr][th]Skill[/th][th]Type[/th][th]Effect[/th][th]Damage Scales With[/th][/tr]
[tr][td]Fire Arrow[/td][td]Ranged[/td][td]Ignites the arrow. Long range attack hitting multiple targets.[/td][td]DEX (++), STR (+)[/td][/tr]
[tr][td]Poison Arrow[/td][td]Ranged[/td][td]Chance to poison the target and surrounding enemies.[/td][td]DEX (++), STR (+)[/td][/tr]
[tr][td]Repetitive Shot[/td][td]Ranged[/td][td]High damage single-target attack fired multiple times.[/td][td]DEX (++), STR (+)[/td][/tr]
[tr][td]Arrow Shower[/td][td]Ranged[/td][td]Area damage across a surface.[/td][td]DEX (++), STR (+)[/td][/tr]
[tr][td]Feather Walk[/td][td]Passive[/td][td]Increases movement speed.[/td][td]None[/td][/tr]
[/table]
Fire Arrow at Perfect Master level has an attack value of 1977 to 2227 at level 105 without equipment, with a 25 second cooldown and 212 Skill Books required to max. It is the highest damage single skill in the Archery Ninja kit.[2]
Skill Training Order
Equipment for PvP
The Archery Ninja uses a bow for PvP. Recommended stones and bonuses by level:[1]
[table][tr][th]Level Range[/th][th]Bow[/th][th]Stones[/th][th]Bonus[/th][/tr]
[tr][td]0-30[/td][td]Level-appropriate bow[/td][td]Cooldown, Warrior, Ninja, Sura, Shaman[/td][td]Spell speed, Strong vs Halfhuman[/td][/tr]
[tr][td]30-65[/td][td]Hornbobow with skill damage[/td][td]Cooldown + Warrior, add Sura or Ninja[/td][td]Spell speed, Strong vs Halfhuman[/td][/tr]
[tr][td]65+[/td][td]Blue Dragon Bow, Crow Steel Bow (75+)[/td][td]Cooldown + Warrior + Sura/Ninja[/td][td]Spell speed, Strong vs Halfhuman[/td][/tr]
[/table]
Equipment for PvM
For PvM, you switch to a melee weapon when monsters get too close. Recommended setup by level:[1]
[table][tr][th]Level Range[/th][th]Weapon[/th][th]Stones[/th][th]Bonus[/th][/tr]
[tr][td]0-30[/td][td]Daggers[/td][td]Monster, 2 slots: Critical or Pierce or Poison[/td][td]Critical chance, Pierce, Poison[/td][/tr]
[tr][td]30-65[/td][td]Full Moon Sword (FMS) with AVG[/td][td]Monster + Deathblow, 3 slots: Pierce/Critical/Poison[/td][td]Critical chance, Pierce, Poison[/td][/tr]
[tr][td]65-70[/td][td]FMS with high AVG, Nymph Sword[/td][td]Monster + Deathblow, 3 slots[/td][td]Critical chance, Pierce, Poison[/td][/tr]
[tr][td]70+[/td][td]Siamese Knifes, Poisonsword, Devil Wing Chakram, FMS with high AVG[/td][td]Monster + Deathblow, 3 slots: add Undead for Demon Tower[/td][td]Critical chance, Pierce, Poison, Undead[/td][/tr]
[/table]
Polymorph
The Archery Ninja is well suited for Polymorph because of its high attack values from the bow. Train Polymorph to P rank as soon as possible, since transformation duration increases with each level. Use it to kill bosses or speed up leveling. Do not train Polymorph below level 30.[1]
Tactics
Duel Combo Variant 1 (burst):
FAQ
Is the Archery Ninja good for beginners?
No. The guide explicitly states it is "not recommended for absolute beginners" due to difficult leveling, long cooldowns, and the need to manage distance.[1]
Bow with skill damage or bow with AVG?
A bow with AVG lets you deal big damage from distance with normal attacks. A bow with skill damage means normal hits are weaker, so you need casting speed and pierce more. Both work. Choose based on your budget and playstyle.[1]
Why switch to melee for PvM?
Skill damage decreases with distance to the enemy. At melee range, your bow skills hit harder and you avoid the penalty. The melee weapon also has better stones for monster hunting.[1]
What makes Feather Walk useless in PvP?
Feather Walk increases movement speed, but in PvP the speed difference is negligible against other classes with similar mobility. It is more useful for leveling and kiting monsters.[1]
Sources
Metin2 Wiki: Archery Ninja Skillguide
Metin2 Wiki: Fire Arrow
The Archery Ninja is one of two Ninja subclasses in Metin2, specializing in ranged combat with a bow. It uses physical attack skills that scale with Dexterity and Strength. The class is strong in PvP but harder to level than melee classes. Core skills include Fire Arrow, Poison Arrow, Repetitive Shot, Arrow Shower, and Feather Walk.
Class Overview
The Archery Ninja fights from a distance using a bow, with the option to switch to daggers for melee when needed. The class description notes it has "many PvP skills" and "low priced skill books" as advantages, but suffers from difficult leveling, long cooldowns, and skill damage that decreases with distance.[1]
Stats and Stat Allocation
The recommended stat spread for an Archery Ninja is:[1]
- VIT and DEX to 90 as the primary phase.
- INT can be trained later for additional skill damage if you want more burst.
- STR is secondary, providing a smaller damage bonus.
Core Skills
[table][tr][th]Skill[/th][th]Type[/th][th]Effect[/th][th]Damage Scales With[/th][/tr]
[tr][td]Fire Arrow[/td][td]Ranged[/td][td]Ignites the arrow. Long range attack hitting multiple targets.[/td][td]DEX (++), STR (+)[/td][/tr]
[tr][td]Poison Arrow[/td][td]Ranged[/td][td]Chance to poison the target and surrounding enemies.[/td][td]DEX (++), STR (+)[/td][/tr]
[tr][td]Repetitive Shot[/td][td]Ranged[/td][td]High damage single-target attack fired multiple times.[/td][td]DEX (++), STR (+)[/td][/tr]
[tr][td]Arrow Shower[/td][td]Ranged[/td][td]Area damage across a surface.[/td][td]DEX (++), STR (+)[/td][/tr]
[tr][td]Feather Walk[/td][td]Passive[/td][td]Increases movement speed.[/td][td]None[/td][/tr]
[/table]
Fire Arrow at Perfect Master level has an attack value of 1977 to 2227 at level 105 without equipment, with a 25 second cooldown and 212 Skill Books required to max. It is the highest damage single skill in the Archery Ninja kit.[2]
Skill Training Order
- Poison Arrow (poison chance plus area damage)
- Fire Arrow (highest damage)
- Repetitive Shot (single-target burst)
- Arrow Shower (area clear)
- Feather Walk (movement speed)
Equipment for PvP
The Archery Ninja uses a bow for PvP. Recommended stones and bonuses by level:[1]
[table][tr][th]Level Range[/th][th]Bow[/th][th]Stones[/th][th]Bonus[/th][/tr]
[tr][td]0-30[/td][td]Level-appropriate bow[/td][td]Cooldown, Warrior, Ninja, Sura, Shaman[/td][td]Spell speed, Strong vs Halfhuman[/td][/tr]
[tr][td]30-65[/td][td]Hornbobow with skill damage[/td][td]Cooldown + Warrior, add Sura or Ninja[/td][td]Spell speed, Strong vs Halfhuman[/td][/tr]
[tr][td]65+[/td][td]Blue Dragon Bow, Crow Steel Bow (75+)[/td][td]Cooldown + Warrior + Sura/Ninja[/td][td]Spell speed, Strong vs Halfhuman[/td][/tr]
[/table]
Equipment for PvM
For PvM, you switch to a melee weapon when monsters get too close. Recommended setup by level:[1]
[table][tr][th]Level Range[/th][th]Weapon[/th][th]Stones[/th][th]Bonus[/th][/tr]
[tr][td]0-30[/td][td]Daggers[/td][td]Monster, 2 slots: Critical or Pierce or Poison[/td][td]Critical chance, Pierce, Poison[/td][/tr]
[tr][td]30-65[/td][td]Full Moon Sword (FMS) with AVG[/td][td]Monster + Deathblow, 3 slots: Pierce/Critical/Poison[/td][td]Critical chance, Pierce, Poison[/td][/tr]
[tr][td]65-70[/td][td]FMS with high AVG, Nymph Sword[/td][td]Monster + Deathblow, 3 slots[/td][td]Critical chance, Pierce, Poison[/td][/tr]
[tr][td]70+[/td][td]Siamese Knifes, Poisonsword, Devil Wing Chakram, FMS with high AVG[/td][td]Monster + Deathblow, 3 slots: add Undead for Demon Tower[/td][td]Critical chance, Pierce, Poison, Undead[/td][/tr]
[/table]
Polymorph
The Archery Ninja is well suited for Polymorph because of its high attack values from the bow. Train Polymorph to P rank as soon as possible, since transformation duration increases with each level. Use it to kill bosses or speed up leveling. Do not train Polymorph below level 30.[1]
Tactics
Duel Combo Variant 1 (burst):
- Repetitive Shot
- Poison Arrow
- Fire Arrow
- Repetitive Shot (if cooldown allows)
- Arrow Shower
- Feather Walk
- Poison Arrow (hope for poison proc)
- Run
- Arrow Shot
- Run
- Arrow Shot
- Repeat
FAQ
Is the Archery Ninja good for beginners?
No. The guide explicitly states it is "not recommended for absolute beginners" due to difficult leveling, long cooldowns, and the need to manage distance.[1]
Bow with skill damage or bow with AVG?
A bow with AVG lets you deal big damage from distance with normal attacks. A bow with skill damage means normal hits are weaker, so you need casting speed and pierce more. Both work. Choose based on your budget and playstyle.[1]
Why switch to melee for PvM?
Skill damage decreases with distance to the enemy. At melee range, your bow skills hit harder and you avoid the penalty. The melee weapon also has better stones for monster hunting.[1]
What makes Feather Walk useless in PvP?
Feather Walk increases movement speed, but in PvP the speed difference is negligible against other classes with similar mobility. It is more useful for leveling and kiting monsters.[1]
Sources
Metin2 Wiki: Archery Ninja Skillguide
Metin2 Wiki: Fire Arrow