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Metin2 26.2 Infernal Dungeon: entry ticket crafting routes, modifier strategies, and solo player tips
Metin2 26.2 Infernal Dungeon: entry ticket crafting routes, modifier strategies, and solo player tips

Update 26.2 Aamon's Legacy introduced the Infernal Dungeon system, a series of instanced solo dungeons accessible from character level 75. The dungeon consists of five difficulty levels, each with distinct mechanics, resurrection limits, and reward structures. Entry tickets can be crafted through two routes, and understanding both helps players plan their approach based on resource availability.

Entry ticket crafting routes:

Route 1 – Combination crafting: Three Passage Tickets or Yohara Entry tickets combine into a level 1 Infernal ticket at 70 percent success rate. Three tickets of the same level can also be combined together, with a 70 percent chance to receive an entry ticket of the next highest level. Tickets crafted this way can roll a random dungeon modifier, which adds additional gameplay effects to the run.

Route 2 – Direct crafting: Fixed recipes without success chance. Level 1 tickets require three Passage Tickets or 200 Infernal Slayer's Seals. Level 2 requires nine Passage Tickets. Level 3 requires 27 Passage Tickets. Level 4 requires 81 Passage Tickets. Level 5 requires 243 Passage Tickets. Direct-crafted tickets cannot have dungeon modifiers.

The five dungeon levels scale difficulty and rewards. Level 1 offers unlimited resurrections, level 2 allows 8 resurrections, level 3 allows 5, and both level 4 and level 5 allow 3 resurrections. Monster levels adjust to the character's level, and players have 30 minutes to clear all monsters in the dungeon.

Seven documented dungeon modifiers can appear on tickets crafted via the combination route. Invasion spawns Metin stones within the dungeon. Seal Break increases the chance for Infernal Slayer's Seals to drop. Loot Luck improves the chance of additional items after completion. Weakness gives monsters the HP of the level below them. Feeble gives monsters the damage of the level below. Lucky Devil awards dungeon rewards equal to the next highest level. Elemental Conversion changes enemy element types.

Dungeon rewards include 1 Yin or Yang Seal per completion (must be claimed or discarded before the next successful run, otherwise the previous seal is overwritten), experience and Yang, a chance at an entry ticket for the level just completed, and crafting materials for Infernal costumes. Level 5 also grants 1 Seal Fragment, which can be exchanged for a random Yin and Yang seal from the Taoist NPC after collecting 30 fragments.

For solo players, the recommended approach is to start with level 1 tickets using the direct crafting route to learn the dungeon mechanics without modifier complications. As familiarity increases, players can transition to combination-crafted tickets with desirable modifiers like Loot Luck or Seal Break. The 30-minute timer means efficient clear routes are essential, and understanding monster spawning patterns significantly impacts completion time.

The ranking list, viewable through the Taoist NPC, shows the ten fastest dungeon completions. The top three players receive exclusive titles lasting 30, 14, and 7 days respectively. Gear information is private by default, but players can choose to display their equipment publicly after completing a run.

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