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Metin2 Sung Ma Invasion: the level 120 daily, the 20:30 gates, the six portals, and the Power Flowers
Metin2 Sung Ma Invasion: entry, portals, flowers and the weekly reward track

The Sung Mahi Invasion is a daily kingdom event for characters level 120 and above. It runs from Dong Gwang Plain, and every kingdom has its own portal, marked with a colour on the large map. The wiki introduced it in version 22.2 and lists it as a permanent event.

Schedule and entry
  • The announcement starts at 20:20 CEST, and the sky over Dong Gwang Plain turns red.
  • The gates open at 20:30 and close at 20:33, which leaves a three minute window to get inside.
  • The maximum time allowed inside is 30 minutes.
  • You can enter 4 times a week. That count resets every Monday.
  • Hovering the symbol next to your mini map shows your participation count and when the gates open.
The six portals

Your kingdom's goal is to destroy 6 Sung Ma Invasion Portals. Two portals spawn at a time, and the large map plus an arrow on the ground mark where they are.

Each portal is guarded by monsters. They must be killed before the portal takes any damage, and the portal turns blue once its guards are dead.

When all portals are destroyed, an Invasion Boss spawns. Killing it wins the run, but the reward only lands if you also finished the automatic quest "Defeat the monsters in the Sung Ma Invasion Portal!", which asks you to kill 10 monsters.

Power Flowers
  • Stepping on a Power Flower, or standing in range when another player steps on one, gives +20% elemental damage of the matching element for 1 to 5 minutes.
  • Only the Common Power Flower in Map1, the invasion version, gives +20% Strong against Animals instead.
  • Stepping on the wrong flower faints you for a few seconds and costs 50% of your HP.
  • The Storm Flower raises movement speed by 200 points for 1 to 5 minutes.
  • Each map has its own element, which decides which flowers spawn there.
Death and respawn

Dying sends you to a random spot on the map. If you had not stepped on a flower, you respawn where you died.

Weekly rewards

Rewards scale with how many times you joined during the week:
  • Day 1: 1 Sung Ma's Chest
  • Day 2: 2 Sung Ma's Chests
  • Day 3: 3 Sung Ma's Chests
  • Day 4: 4 Sung Ma's Chests and 1 Sung Ma's Treasure Chest
Every completed run also pays 1% Champion EXP. All monsters on the map give Champion EXP, and while you are in a group, kills count for every member's automatic quest.

Maps, trophies and the exchange table

There are 9 maps and one is picked at random each day. You cannot attack other players, and you will not see players from other kingdoms. Monsters spawn as invasion versions, which are much stronger than their normal forms.

Each finished invasion has a chance to drop a Trophy, and that chance rises by 1% for every run you join until you get one. The wiki lists nine trophies, one per map:
  • Joan
  • Yongan
  • Pyungmoo
  • Valley of Seungryong (Lightning)
  • Yongbi Desert (Earth)
  • Mount Sohan (Ice)
  • Doyyumhwan (Fire)
  • Devil's Catacomb (Darkness)
  • Enchanted Forest (Wind)
Trophies are traded through a nine step table. At 1 trophy you choose Platinum and Yohara Monster Card Boxes, at 3 a Pet Skill Book, at 4 a Horse Skill Book, at 5 a Mini Boss Box, at 7 a Lord Sash+ (custom) and at 9 a Guardian Egg, with elemental scrolls and six +10 elemental talismans in between. None of the rewards are tradeable.

Sources

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